GDScript Format
github:minami110/claude-godot-tools · first committed 2025-11-30 · source · badge
Format and lint GDScript files using gdscript-formatter. Use after editing GDScript files to ensure code style consistency.
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Version history
13 commits to this file on GitHub (newest first).
2026-07-25 · commit
4c963e0 · Bump gdscript-formatter to 0.24.0; document exclude support (#37)
2026-07-24 · commit
53a7cca · Bump gdscript-formatter to 0.23.0; --safe renamed to --verify-structure (#36) (#36)
2026-07-22 · commit
657cc0f · Bump gdscript-formatter to 0.22.2 and fix stale lint/editorconfig note (#35)
2026-07-20 · commit
94aa8fa · Bump gdscript-formatter to 0.22.0; rewrite lambda caveat, drop fixed one (#33)
2026-07-17 · commit
0ceff57 · docs(gdscript-format): rewrite Known Caveats from verified 0.21.0 behavior (#31)
2026-07-17 · commit
09413f2 · Bump gdscript-formatter to 0.21.0 stable (#30)
2026-07-12 · commit
8a374b5 · docs(gdscript-format): clarify --reorder-code, --safe, and note multibyte (#29)
2026-07-12 · commit
4a77b45 · Bump gdscript-formatter to 0.21.0-beta and drop pass-through wrappers (#26)
2026-07-04 · commit
c3f3c34 · Update skills for gdUnit4 v6, add open-godot-editor skill, and refresh docs (v1.1.0) (#25)
2026-02-19 · commit
e0cb45d · Add vscode-gdscript-tools plugin and update plugin configs (#16)
2026-01-12 · commit
2b84ac3 · Update script paths in documentation to use CLAUDE_PLUGIN_ROOT variable for consistency
2026-01-12 · commit
29091c1 · Enhance plugins with allowed-tools, hooks, and environment checks (#14)
2025-11-30 · commit
34b2de2 · Update gdunit4-toolkit and add GDScript formatting tools (#8)
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