github:Mnehmos/QuestKeeperAI · first seen 2026-10-31 · source · badge
Test-Driven Development combined with emergent playtesting for Quest Keeper AI. Use when running playtest sessions, writing tests, debugging game feel issues, or following the RED-GREEN-REFACTOR cycle.
Listed, not yet scored. This skill has no public model test yet. It is in the scoring queue; submitted skills go first, then the most-installed.