github:Bbeierle12/Skill-MCP-Claude · first seen 2026-10-31 · source · badge
Particle lifecycle managementâemission/spawning, death conditions, object pooling, trails, fade-in/out, and state transitions. Use when particles need birth/death cycles, continuous emission, trail effects, or memory-efficient recycling.
Listed, not yet scored. This skill has no public model test yet. It is in the scoring queue; submitted skills go first, then the most-installed.